Characters in Advanced Dungeons & Dragons are defined as having a set of attributes whose values vary from character to character, and which can be modified by certain equipment. The attributes are Strength, Dexterity, Agility, Wisdom, Intelligence, Charisma. They can range in values from 1 to 18, where 18 is the best. (For those who thought the old board game AD&D games were long dead, they are alive and well in modern role playing video games, where the computer does all the dice rolling and checking, eliminating the tedious pencilwork.)
Here is my description of Quinn in terms of AD&D attributes:
- STR: 3 He can deliver a good solid whack to his mother's nose, and give a serious tug to his her hair too.
- DEX: 3 He's picking things up one handed; he's coordinating picking things up with both hands; he can reach accurately for things; he can stretch to pick things up that are just out of range. He can also reliably push any unwanted food (that is, most) back out his mouth.
- AG: 2 He's just started to spin around on his belly;
- WIS: 1 Only age brings wisdom...
- IQ: 2 He's very attentive when read to; his behaviour is largely conditionable; he follows toys or people out of sight.
- CHA: 3: Extremely cute and interactive, but still has tendency to let long farts at the dinner table.
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